Games, Blade & Timber Axe Throwing
Blade & Timber Axe Throwing
Games

How To Play. Choose Your Game.

Your coach will walk you through everything when you arrive. Browse the games below and show up ready to throw.

Blade

You Call The Shots

1 TURN = 1 THROW

How To Win

Don't be the first to spell B-L-A-D-E.

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Player 1 calls their shot (e.g. 3rd board, 2nd ring). If they hit it, all other players must match.

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If Player 1 misses, Player 2 calls their shot, keep going until someone hits.

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Any player who fails to match a called shot receives a letter of BLADE.

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The first person to spell BLADE loses.

First to 50

Score Exactly 50, You Win

1 TURN = 2 THROWS

How To Win

First to reach exactly 50 points wins.

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Each player throws 2 times per turn, accumulating points from each throw.

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On the 2nd throw of each turn, the blue circles are active and worth 10 points each.

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Going over 50? Your score rolls back to 40.

With Poison Variant

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If your turn lands on exactly 5, 15, 25, 35, or 45, your score is rolled back to the nearest 10. Avoid the poison numbers!

League Match

Highest Score Wins

10 TURNS · 1 TURN = 1 THROW

How To Win

Each player throws 10 turns. Highest total score wins.

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If the axe touches two rings at once (line counts), the higher point value is awarded.

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Dropped axes are worth 0 points.

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On the 10th turn only, players may attempt a Kill Shot, stick the blue circle for a bonus 10 points.

Used For Leagues

This is the standard format used in all Blade & Timber weekly league seasons.

Axes

Last Player Standing Wins

1 TURN = 1 THROW

How To Win

Don't spell A-X-E-S. Last one standing wins.

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All players take 1 throw per turn.

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The player with the lowest score that turn receives a letter of AXES.

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Spell AXES and you're out. The last player standing wins.

Cricket

Hit Every Section 3 Times

1 TURN = 1 THROW

How To Win

First player to hit every section of the target 3 times wins.

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Track each section like darts Cricket: / on the 1st hit, X on the 2nd, and ⊗ (closed) on the 3rd.

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Works best with teams, each team tracks their hits across all sections.

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First team to close out all sections wins.

Scoring Key
/
1st hit
X
2nd hit
Closed!

Ready To Throw?

Your coach picks the game and walks you through it. Just show up, we handle the rest.

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